A non-trivial upper bound on the threshold bias of the Oriented-cycle game
Dennis Clemens, Anita Liebenau

TL;DR
This paper establishes new upper bounds on the bias needed for OBreaker to guarantee a win in the Oriented-cycle game, disproving previous conjectures and extending understanding of the game's strategic thresholds.
Contribution
The paper provides the first non-trivial upper bounds on OBreaker's bias in the Oriented-cycle game, showing OBreaker wins for biases significantly larger than previously conjectured.
Findings
OBreaker wins for bias b ≥ 5n/6+2
OBreaker wins for bias b ≥ 19n/20 with exact moves
Refutes the conjecture by Bollobás and Szabó
Abstract
In the Oriented-cycle game, introduced by Bollob\'as and Szab\'o, two players, called OMaker and OBreaker, alternately direct edges of . OMaker directs exactly one edge, whereas OBreaker is allowed to direct between one and edges. OMaker wins if the final tournament contains a directed cycle, otherwise OBreaker wins. Bollob\'as and Szab\'o conjectured that for a bias as large as OMaker has a winning strategy if OBreaker must take exactly edges in each round. It was shown recently by Ben-Eliezer, Krivelevich and Sudakov, that OMaker has a winning strategy for this game whenever . In this paper, we show that OBreaker has a winning strategy whenever . Moreover, in case OBreaker is required to direct exactly edges in each move, we show that OBreaker wins for , provided that is large enough. This…
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Taxonomy
TopicsComplexity and Algorithms in Graphs · Game Theory and Applications · Advanced Graph Theory Research
