Anisotropic Diffusion on Curved Surfaces
Emma Naden, Thomas M\"arz, Colin B. Macdonald

TL;DR
This paper introduces a novel method for anisotropic diffusion-based image filtering on curved surfaces, utilizing a surface-intrinsic formulation and the closest point method for flexible and effective processing.
Contribution
It formulates surface-intrinsic anisotropic diffusion models and implements a simple, flexible algorithm using the closest point method for filtering images on general curved surfaces.
Findings
Effective noise removal on various surface types
Applicable to smooth, open, and triangulated surfaces
Demonstrates artistic and practical filtering results
Abstract
We demonstrate a method for filtering images defined on curved surfaces embedded in 3D. Applications are noise removal and the creation of artistic effects. Our approach relies on in-surface diffusion: we formulate Weickert's edge/coherence enhancing diffusion models in a surface-intrinsic way. These diffusion processes are anisotropic and the equations depend non-linearly on the data. The surface-intrinsic equations are dealt with the closest point method, a technique for solving partial differential equations (PDEs) on general surfaces. The resulting algorithm has a very simple structure: we merely alternate a time step of a 3D analog of the in-surface PDE in a narrow 3D band containing the surface with a reconstruction of the surface function. Surfaces are represented by a closest point function. This representation is flexible and the method can treat very general surfaces.…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Numerical Analysis Techniques · Image and Signal Denoising Methods
