Sharing Rewards in Cooperative Connectivity Games
Yoram Bachrach, Ely Porat Porat, Jeffrey S. Rosenschein

TL;DR
This paper models a cooperative game for network connectivity, analyzing how selfish agents share revenues, with algorithms for fair division and failure point identification, especially in tree networks.
Contribution
It introduces the vertex Connectivity Game model, analyzes power indices for revenue sharing, and provides polynomial algorithms for core computations in trees.
Findings
Calculating Shapley and Banzhaf indices is #P-complete in general graphs.
Polynomial algorithms are available for trees.
Testing epsilon-core membership is coNP-complete in general, but polynomial in trees.
Abstract
We consider how selfish agents are likely to share revenues derived from maintaining connectivity between important network servers. We model a network where a failure of one node may disrupt communication between other nodes as a cooperative game called the vertex Connectivity Game (CG). In this game, each agent owns a vertex, and controls all the edges going to and from that vertex. A coalition of agents wins if it fully connects a certain subset of vertices in the graph, called the primary vertices. Power indices measure an agents ability to affect the outcome of the game. We show that in our domain, such indices can be used to both determine the fair share of the revenues an agent is entitled to, and identify significant possible points of failure affecting the reliability of communication in the network. We show that in general graphs, calculating the Shapley and Banzhaf power…
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Taxonomy
TopicsGame Theory and Applications · Game Theory and Voting Systems · Experimental Behavioral Economics Studies
