Distributed Exploration in Multi-Armed Bandits
Eshcar Hillel, Zohar Karnin, Tomer Koren, Ronny Lempel, Oren Somekh

TL;DR
This paper investigates how multiple players can collaborate in multi-armed bandit problems to improve learning efficiency, revealing a tradeoff between communication and speed-up, and demonstrating near-optimal parallelization.
Contribution
It introduces algorithms and bounds for distributed exploration in multi-armed bandits, showing a sqrt(k) speed-up with minimal communication and an approach for k-fold speed-up with limited communication.
Findings
Single communication allows sqrt(k) speed-up.
Lower bound matches the sqrt(k) speed-up limit.
Algorithm achieves k-fold speed-up with logarithmic communication.
Abstract
We study exploration in Multi-Armed Bandits in a setting where players collaborate in order to identify an -optimal arm. Our motivation comes from recent employment of bandit algorithms in computationally intensive, large-scale applications. Our results demonstrate a non-trivial tradeoff between the number of arm pulls required by each of the players, and the amount of communication between them. In particular, our main result shows that by allowing the players to communicate only once, they are able to learn times faster than a single player. That is, distributing learning to players gives rise to a factor parallel speed-up. We complement this result with a lower bound showing this is in general the best possible. On the other extreme, we present an algorithm that achieves the ideal factor speed-up in learning performance, with…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Bandit Algorithms Research · Auction Theory and Applications · Data Stream Mining Techniques
