Generating random graphs in biased Maker-Breaker games
Asaf Ferber, Michael Krivelevich, Humberto Naves

TL;DR
This paper introduces a new approach linking biased Maker-Breaker games with local resilience in random graphs, leading to novel results about graph properties Maker can achieve under certain biases.
Contribution
It develops a general method connecting biased Maker-Breaker games to local resilience problems, deriving new and known results about graph structures Maker can construct.
Findings
Maker can build a pancyclic graph for b=o(√n)
Maker can embed all bounded-degree spanning trees with a linear bare path for b=Θ(n/ln n)
The approach unifies and extends previous results in biased Maker-Breaker games.
Abstract
We present a general approach connecting biased Maker-Breaker games and problems about local resilience in random graphs. We utilize this approach to prove new results and also to derive some known results about biased Maker-Breaker games. In particular, we show that for , Maker can build a pancyclic graph (that is, a graph that contains cycles of every possible length) while playing a game on . As another application, we show that for , playing a game on , Maker can build a graph which contains copies of all spanning trees having maximum degree with a bare path of linear length (a bare path in a tree is a path with all interior vertices of degree exactly two in ).
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Taxonomy
TopicsLimits and Structures in Graph Theory · Advanced Graph Theory Research · Complexity and Algorithms in Graphs
