RoboRun: A gamification approach to control flow learning for young students with TouchDevelop
Siri Vinay, Manoj Vaseekharan, Dean Mohamedally

TL;DR
This paper presents RoboRun, a gamified touch-based maze game designed to teach young students basic programming concepts like control flow, loops, and conditionals through an interactive and engaging platform.
Contribution
It introduces a novel gamification approach combined with the TouchDevelop platform to facilitate early programming education for young learners.
Findings
Students improved understanding of control flow concepts.
Engagement levels increased through gamification.
Effective introduction of programming basics via interactive gameplay.
Abstract
This demo paper introduces young students to writing code in a touch enabled interactive maze game. Problem-based learning is given a gamified approach to learning, while simultaneously introducing the TouchDevelop platform to build basic first control flow algorithms and to learn about ordering and loops in conditional statements.
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Taxonomy
TopicsTeaching and Learning Programming · Educational Games and Gamification · Digital Games and Media
