Dynamic Fisheye Grids for Binary Black Holes Simulations
Miguel Zilh\~ao, Scott C. Noble

TL;DR
This paper introduces a new warped grid system for simulating gas dynamics around binary black holes, focusing computational resources near black holes and enabling efficient, low-diffusion simulations of orbiting gas flows.
Contribution
The paper develops a double fisheye grid scheme that adapts to binary black hole spacetimes, improving resolution near black holes and facilitating circumbinary disc simulations.
Findings
Successfully implemented in Harm3d code
Demonstrated accurate evolution of magnetized accretion flows
Reduced numerical diffusion in gas flow simulations
Abstract
We present a new warped gridding scheme adapted to simulating gas dynamics in binary black hole spacetimes. The grid concentrates grid points in the vicinity of each black hole to resolve the smaller scale structures there, and rarefies grid points away from each black hole to keep the overall problem size at a practical level. In this respect, our system can be thought of as a "double" version of the fisheye coordinate system, used before in numerical relativity codes for evolving binary black holes. The gridding scheme is constructed as a mapping between a uniform coordinate system--in which the equations of motion are solved--to the distorted system representing the spatial locations of our grid points. Since we are motivated to eventually use this system for circumbinary disc calculations, we demonstrate how the distorted system can be constructed to asymptote to the typical…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
