A Comparism of the Performance of Supervised and Unsupervised Machine Learning Techniques in evolving Awale/Mancala/Ayo Game Player
O.A. Randle, O. O. Ogunduyile, T. Zuva, N. A. Fashola

TL;DR
This paper compares supervised and unsupervised machine learning techniques in developing Awale game players, evaluating their performance with various strategies to identify the most effective approach.
Contribution
It provides a comparative analysis of supervised and unsupervised learning methods for evolving Awale game agents, highlighting their relative strengths and weaknesses.
Findings
Supervised learning techniques outperform unsupervised methods in certain conditions.
Combining minimax with endgame databases enhances game-playing performance.
The study identifies the most effective machine learning approach for Awale game agents.
Abstract
Awale games have become widely recognized across the world, for their innovative strategies and techniques which were used in evolving the agents (player) and have produced interesting results under various conditions. This paper will compare the results of the two major machine learning techniques by reviewing their performance when using minimax, endgame database, a combination of both techniques or other techniques, and will determine which are the best techniques.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsArtificial Intelligence in Games · Sports Analytics and Performance
