Understanding recurrent crime as system-immanent collective behavior
Matjaz Perc, Karsten Donnay, Dirk Helbing

TL;DR
This paper models crime as a recurrent, system-immanent collective behavior using a spatial inspection game, revealing cyclic dominance and complex phase transitions that explain crime's persistence and recurrence.
Contribution
It introduces a spatial model of the inspection game showing how cyclic dominance and phase transitions influence crime dynamics, highlighting spatial interactions' role.
Findings
Cyclic dominance emerges between criminals, inspectors, and ordinary people.
Phase transitions lead to different stable states, including coexistence or dominance of strategies.
Spatial interactions are crucial for understanding the recurrence and persistence of crime.
Abstract
Containing the spreading of crime is a major challenge for society. Yet, since thousands of years, no effective strategy has been found to overcome crime. To the contrary, empirical evidence shows that crime is recurrent, a fact that is not captured well by rational choice theories of crime. According to these, strong enough punishment should prevent crime from happening. To gain a better understanding of the relationship between crime and punishment, we consider that the latter requires prior discovery of illicit behavior and study a spatial version of the inspection game. Simulations reveal the spontaneous emergence of cyclic dominance between ''criminals'', ''inspectors'', and ''ordinary people'' as a consequence of spatial interactions. Such cycles dominate the evolutionary process, in particular when the temptation to commit crime or the cost of inspection are low or moderate. Yet,…
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