Effect of multiple degrees of ambivalence on the Naming Game
Yosef Treitman, Chjan Lim

TL;DR
This paper studies a modified Naming Game with multiple ambivalence levels, analyzing how zealots influence consensus stability and the emergence of multiple steady states in opinion dynamics.
Contribution
It introduces a multi-ambivalence model in the Naming Game and characterizes the stability of various steady states under different zealot configurations.
Findings
Consensus states are stable in the absence of zealots.
Zealots induce multiple steady states depending on their proportion.
Adding zealots on both sides enlarges the region with multiple steady states.
Abstract
We examine a modified Naming Game in the mean field where there are multiple degrees of ambivalence. Once an agent in one state fears an opinion one way or another, he or she moves one step in the appropriate direction. In the absence of zealots, the two consensus states are stable steady states and the uniform distribution is an unstable steady state. With zealots for one opinion only, there is a critical value below which there are three steady states and above which there is only one. Consensus in favor of the zealots' opinion is the steady state that always exists, and is stable. The second steady state is the uniform distribution in the absence of zealots, and moves away from the zealots' opinion as the number of zealots increases. This state is unstable. The last steady state starts at consensus against the zealots, and moves toward the zealots' opinion as the number of zealots…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsOpinion Dynamics and Social Influence · Complex Network Analysis Techniques · Language and cultural evolution
