A GPGPU based program to solve the TDSE in intense laser fields through the finite difference approach
Cathal \'O Broin, L.A.A Nikolopoulos

TL;DR
This paper introduces a GPGPU-based computational framework for solving the time-dependent Schrödinger equation in intense laser fields, demonstrating significant speedups over CPU implementations using finite difference methods and OpenCL.
Contribution
It presents the first GPGPU implementation of strong field simulation methods like Taylor, Runge-Kutta, and Lanczos, optimized for atomic systems such as hydrogen.
Findings
GPU implementation runs 10 times faster than CPU
Framework is extensible to single-active electron problems
Provides detailed code, installation, and benchmarking information
Abstract
We present a General-purpose computing on graphics processing units (GPGPU) based computational program and framework for the electronic dynamics of atomic systems under intense laser fields. We present our results using the case of hydrogen, however the code is trivially extensible to tackle problems within the single-active electron (SAE) approximation. Building on our previous work, we introduce the first available GPGPU based implementation of the Taylor, Runge-Kutta and Lanczos based methods created with strong field ab-initio simulations specifically in mind; CLTDSE. The code makes use of finite difference methods and the OpenCL framework for GPU acceleration. The specific example system used is the classic test system; Hydrogen. After introducing the standard theory, and specific quantities which are calculated, the code, including installation and usage, is discussed in-depth.…
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