The Economic Trend of Video Game Industry
Guanxi Zhuang, Hai Zhang, Xia Liu

TL;DR
This paper discusses the significant growth and economic impact of the seventh generation of video game consoles, highlighting market competition and cultural influence since 2004.
Contribution
It provides an overview of the economic trends and market dynamics of the seventh generation of video game consoles since 2004.
Findings
Market growth in the video game industry since 2004
Major console releases and competition among Nintendo, Microsoft, and Sony
Impact on economy and culture from new console generation
Abstract
In recent years the game industry has had a huge growth. We've seen new game consoles, great looking games and an increase in the number of people playing them. We are presently in the seventh generation of video games which focuses on consoles released since 2004. For home consoles,the seventh generation began on November 22, 2005 with the release of Xbox 360 and continued with the release of PlayStation 3 on November 11, 2006, and Wii on November 19, 2006. The current generation is having a console battle between Nintendo's Wii, Microsoft's Xbox 360, and Sony's PlayStation 3.The appearance of the three new consoles not only offers various purchase choices, but also greatly affects economy and culture.
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Taxonomy
TopicsDigital Games and Media · Artificial Intelligence in Games · Cinema and Media Studies
