On Discrete Preferences and Coordination
Flavio Chierichetti, Jon Kleinberg, Sigal Oren

TL;DR
This paper introduces a framework for analyzing discrete preference games on networks, exploring how players' intrinsic preferences and neighbors' strategies influence outcomes, with results on stability and price bounds.
Contribution
It develops techniques for analyzing discrete preference games, characterizes conditions for optimal stability, and identifies metrics affecting the price of stability.
Findings
Price of stability equals 1 for tree metric-based games.
Trees are the maximal family of metrics with price of stability 1.
Price of stability can approach a bound of 2 for certain metrics.
Abstract
An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of opinions and the adoption of technology. A basic question that has remained largely open in this area is to consider games where the strategies available to the players come from a fixed, discrete set, and where players may have different intrinsic preferences among the possible strategies. It is natural to model the tension among these different preferences by positing a distance function on the strategy set that determines a notion of "similarity" among strategies; a player's payoff is determined by the distance from her chosen strategy to her preferred strategy and to the strategies chosen by her network neighbors. Even when there are only two…
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Taxonomy
TopicsGame Theory and Applications · Opinion Dynamics and Social Influence · Complex Network Analysis Techniques
