Utility-Based Control for Computer Vision
Tod S. Levitt, Thomas O. Binford, Gil J. Ettinger, Patrice Gelband

TL;DR
This paper proposes a utility-based control approach for computer vision systems using Bayesian networks, aiming to improve efficiency in object recognition tasks by optimizing sensor actions and data analysis strategies.
Contribution
It introduces a utility maximization framework for controlling machine vision processes, extending previous probability-based methods to enhance efficiency and applicability.
Findings
Demonstrated utility-based control improves recognition efficiency in military scenarios
Extended control methods to optimize sensor actions and data analysis
Showed potential for industrial applications like part recognition
Abstract
Several key issues arise in implementing computer vision recognition of world objects in terms of Bayesian networks. Computational efficiency is a driving force. Perceptual networks are very deep, typically fifteen levels of structure. Images are wide, e.g., an unspecified-number of edges may appear anywhere in an image 512 x 512 pixels or larger. For efficiency, we dynamically instantiate hypotheses of observed objects. The network is not fixed, but is created incrementally at runtime. Generation of hypotheses of world objects and indexing of models for recognition are important, but they are not considered here [4,11]. This work is aimed at near-term implementation with parallel computation in a radar surveillance system, ADRIES [5, 15], and a system for industrial part recognition, SUCCESSOR [2]. For many applications, vision must be faster to be practical and so efficiently…
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Taxonomy
TopicsMachine Learning and Algorithms · Machine Learning and Data Classification · Image and Object Detection Techniques
