Mini-maximizing two qubit quantum computations
Faisal Shah Khan, Simon J.D. Phoenix

TL;DR
This paper models two-qubit quantum computations as competitive games, establishing a link between game theory and quantum mechanics, and designs mechanisms to achieve optimal mini-max outcomes.
Contribution
It introduces a game-theoretic framework for two-qubit quantum computations and demonstrates the equivalence of Nash equilibrium and mini-max solutions in this context.
Findings
Nash equilibrium and mini-max outcomes are equivalent in two-qubit quantum games.
Quantum mechanisms can realize these mini-max outcomes.
The geometric structure of Hilbert space underpins the solution concepts.
Abstract
Two qubit quantum computations are viewed as two player, strictly competitive games and a game-theoretic measure of optimality of these computations is developed. To this end, the geometry of Hilbert space of quantum computations is used to establish the equivalence of game-theoretic solution concepts of Nash equilibrium and mini-max outcomes in games of this type, and quantum mechanisms are designed for realizing these mini-max outcomes.
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