Preliminary Experiments with EVA - Serious Games Virtual Fire Drill Simulator
Jos\'e Fernando M. Silva, Jo\~ao Em\'ilio Almeida, Ant\'onio Pereira,, Rosaldo J. F. Rossetti, Ant\'onio Le\c{c}a Coelho

TL;DR
This paper explores the use of a 3D serious game to simulate fire drills, aiming to provide an engaging, cost-effective training alternative while collecting valuable data for future artificial population modeling.
Contribution
It introduces a novel serious game-based fire drill simulation and evaluates its preliminary effectiveness and data collection potential.
Findings
Positive impact on user training experience
Valuable data collected for future AI population modeling
Preliminary results show promise in using games for fire safety training
Abstract
Fire keeps claiming a large number of victims in building fires. Although there are ways to minimize such events, fire drills are used to train the building occupants for emergency situations. However, organizing and implement these exercises is a complex task, and sometimes not sucessfull. Furthermore, fire drills require the mobilization of some finantial resources and time, and affect the normal functioning of the site where they occur. To overcome the aforementioned issues, computer games have a set of features that might overcome this problem. They offer engagement to their players, keeping them focused, and providing training to real life situations. The game evaluate users, providing them some feedback, making possible for the players to improve their performance. The proposed methodology aims to study the viability of using a game that recreates a fire drill in a 3D environment…
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Taxonomy
TopicsEvacuation and Crowd Dynamics · Human-Automation Interaction and Safety · Traffic and Road Safety
