Monte-Carlo utility estimates for Bayesian reinforcement learning
Christos Dimitrakakis

TL;DR
This paper presents novel Monte-Carlo algorithms for Bayesian reinforcement learning, including upper bound estimation, gradient-based bounds, and Bellman error minimisation, demonstrating improved reward performance and computational efficiency.
Contribution
It introduces new Monte-Carlo algorithms for Bayesian RL, including upper bounds, gradient methods, and Bellman error minimisation, with theoretical soundness and empirical advantages.
Findings
Upper bound method outperforms in reward
Bellman error method is computationally simple
Gradient algorithms are theoretically sound
Abstract
This paper introduces a set of algorithms for Monte-Carlo Bayesian reinforcement learning. Firstly, Monte-Carlo estimation of upper bounds on the Bayes-optimal value function is employed to construct an optimistic policy. Secondly, gradient-based algorithms for approximate upper and lower bounds are introduced. Finally, we introduce a new class of gradient algorithms for Bayesian Bellman error minimisation. We theoretically show that the gradient methods are sound. Experimentally, we demonstrate the superiority of the upper bound method in terms of reward obtained. However, we also show that the Bayesian Bellman error method is a close second, despite its significant computational simplicity.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
