Budget Feasible Mechanisms for Experimental Design
Thibaut Horel, Stratis Ioannidis, S. Muthukrishnan

TL;DR
This paper introduces a polynomial-time, budget-feasible mechanism for experimental design that maximizes information gain while ensuring approximate truthfulness, addressing strategic behavior and practical constraints.
Contribution
It presents the first deterministic, polynomial-time mechanism for budgeted experimental design with approximate truthfulness and constant-factor approximation guarantees.
Findings
Achieves a (12.98, ε)-approximate mechanism that is δ-truthful.
Proves no truthful, budget-feasible algorithm can do better than a factor of 2.
Extends approach to broader learning problems beyond linear regression.
Abstract
In the classical experimental design setting, an experimenter E has access to a population of potential experiment subjects , each associated with a vector of features . Conducting an experiment with subject reveals an unknown value to E. E typically assumes some hypothetical relationship between 's and 's, e.g., , and estimates from experiments, e.g., through linear regression. As a proxy for various practical constraints, E may select only a subset of subjects on which to conduct the experiment. We initiate the study of budgeted mechanisms for experimental design. In this setting, E has a budget . Each subject declares an associated cost to be part of the experiment, and must be paid at least her cost. In particular, the Experimental Design Problem (EDP) is to find a set of…
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