Perception, Attention, and Resources: A Decision-Theoretic Approach to Graphics Rendering
Eric J. Horvitz, Jed Lengyel

TL;DR
This paper presents a decision-theoretic framework for optimizing graphics rendering by balancing perceptual costs and computational resources, incorporating models of visual attention and expected perceptual degradation.
Contribution
It introduces models for computing expected perceptual costs considering viewer attention, extending previous rendering control methods with a decision-theoretic approach.
Findings
Models of expected perceptual cost are developed.
Incorporating attention models improves rendering efficiency.
Framework guides resource allocation based on perceptual importance.
Abstract
We describe work to control graphics rendering under limited computational resources by taking a decision-theoretic perspective on perceptual costs and computational savings of approximations. The work extends earlier work on the control of rendering by introducing methods and models for computing the expected cost associated with degradations of scene components. The expected cost is computed by considering the perceptual cost of degradations and a probability distribution over the attentional focus of viewers. We review the critical literature describing findings on visual search and attention, discuss the implications of the findings, and introduce models of expected perceptual cost. Finally, we discuss policies that harness information about the expected cost of scene components.
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Taxonomy
TopicsVisual perception and processing mechanisms · Visual Attention and Saliency Detection · Image and Video Quality Assessment
