On Randomized Fictitious Play for Approximating Saddle Points Over Convex Sets
Khaled Elbassioni, Kazuhisa Makino, Kurt Mehlhorn, Fahimeh Ramezani

TL;DR
This paper extends randomized fictitious play to approximate saddle points over convex sets using log-concave sampling, achieving faster algorithms for problems with bounded width and small epsilon.
Contribution
It generalizes the method of Grigoriadis and Khachiyan to convex sets beyond matrix games, providing a polynomial-time randomized algorithm for approximate saddle points.
Findings
Achieves $O^*(rac{(n+m)}{ ext{eps}^2} ext{ln} R)$ sample complexity for constant width functions.
Provides a faster randomized algorithm for bounded width problems with small epsilon.
Utilizes advanced sampling techniques from convex geometry.
Abstract
Given two bounded convex sets and specified by membership oracles, and a continuous convex-concave function , we consider the problem of computing an -approximate saddle point, that is, a pair such that Grigoriadis and Khachiyan (1995) gave a simple randomized variant of fictitious play for computing an -approximate saddle point for matrix games, that is, when is bilinear and the sets and are simplices. In this paper, we extend their method to the general case. In particular, we show that, for functions of constant "width", an -approximate saddle point can be computed using random samples from log-concave distributions over the convex sets and . It is assumed that and have…
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Taxonomy
TopicsComplexity and Algorithms in Graphs · Markov Chains and Monte Carlo Methods · Optimization and Search Problems
