Applications and a Three-dimensional Desktop Environment for an Immersive Virtual Reality System
Akira Kageyama, Youhei Masada

TL;DR
This paper introduces Multiverse, a 3D desktop environment for CAVE VR systems that enables users to browse, select, and explore scientific visualizations through immersive, interactive interfaces.
Contribution
It presents a novel 3D desktop environment for CAVE VR, integrating application launching and data visualization in an immersive setting.
Findings
Multiverse allows intuitive browsing of multiple visualizations.
Users can seamlessly switch between applications via 3D icons.
The system enhances user interaction in immersive VR environments.
Abstract
We developed an application launcher called Multiverse for scientific visualizations in a CAVE-type virtual reality (VR) system. Multiverse can be regarded as a type of three-dimensional (3D) desktop environment. In Multiverse, a user in a CAVE room can browse multiple visualization applications with 3D icons and explore movies that float in the air. Touching one of the movies causes "teleportation" into the application's VR space. After analyzing the simulation data using the application, the user can jump back into Multiverse's VR desktop environment in the CAVE.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
