1 Billion Pages = 1 Million Dollars? Mining the Web to Play "Who Wants to be a Millionaire?"
Shyong (Tony) K. Lam, David M Pennock, Dan Cosley, Steve Lawrence

TL;DR
This paper presents a web-mining approach to develop an automated player for 'Who Wants To Be A Millionaire?', combining question-answering and decision modules, achieving performance comparable to humans on trivia questions.
Contribution
It introduces a novel system that leverages web redundancy and ensemble learning techniques for automated trivia answering and game strategy decision-making.
Findings
Correctly answers about 75% of trivia questions
Performs comparably to humans starting from a six-question head start
Demonstrates effective use of web data for question answering
Abstract
We exploit the redundancy and volume of information on the web to build a computerized player for the ABC TV game show 'Who Wants To Be A Millionaire?' The player consists of a question-answering module and a decision-making module. The question-answering module utilizes question transformation techniques, natural language parsing, multiple information retrieval algorithms, and multiple search engines; results are combined in the spirit of ensemble learning using an adaptive weighting scheme. Empirically, the system correctly answers about 75% of questions from the Millionaire CD-ROM, 3rd edition - general-interest trivia questions often about popular culture and common knowledge. The decision-making module chooses from allowable actions in the game in order to maximize expected risk-adjusted winnings, where the estimated probability of answering correctly is a function of past…
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Taxonomy
TopicsArtificial Intelligence in Games · Digital Games and Media · Gambling Behavior and Treatments
