Convergence to Equilibrium of Logit Dynamics for Strategic Games
Vincenzo Auletta, Diodato Ferraioli, Francesco Pasquale, Paolo Penna, and Giuseppe Persiano

TL;DR
This paper establishes bounds on the mixing time of logit dynamics in strategic games, showing how it depends on game structure, potential differences, and network topology, with implications for understanding system convergence.
Contribution
It provides the first general bounds on the mixing time of logit dynamics for broad classes of strategic games, including potential and graphical coordination games.
Findings
Mixing time is exponential in inverse noise and potential difference for potential games.
For games with dominant strategies, mixing time does not grow arbitrarily with inverse noise.
In graphical coordination games, mixing time depends on the graph's structure, such as cutwidth.
Abstract
We present the first general bounds on the mixing time of the Markov chain associated to the logit dynamics for wide classes of strategic games. The logit dynamics with inverse noise beta describes the behavior of a complex system whose individual components act selfishly and keep responding according to some partial ("noisy") knowledge of the system, where the capacity of the agent to know the system and compute her best move is measured by the inverse of the parameter beta. In particular, we prove nearly tight bounds for potential games and games with dominant strategies. Our results show that, for potential games, the mixing time is upper and lower bounded by an exponential in the inverse of the noise and in the maximum potential difference. Instead, for games with dominant strategies, the mixing time cannot grow arbitrarily with the inverse of the noise. Finally, we refine our…
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Taxonomy
TopicsMarkov Chains and Monte Carlo Methods · Game Theory and Applications · Opinion Dynamics and Social Influence
