Metastability of Asymptotically Well-Behaved Potential Games
Diodato Ferraioli, Carmine Ventre

TL;DR
This paper studies the stability of approximate equilibrium distributions in potential games under noisy dynamics, showing they can be quickly reached and remain stable for long periods, especially in well-behaved game classes.
Contribution
It introduces the class of asymptotically well-behaved potential games and proves the existence and rapid attainability of metastable distributions under logit dynamics.
Findings
Metastable distributions exist in asymptotically well-behaved potential games.
These distributions are stable for super-polynomial time under noise.
Rapid convergence to metastable states is possible with moderate rationality levels.
Abstract
One of the main criticisms to game theory concerns the assumption of full rationality. Logit dynamics is a decentralized algorithm in which a level of irrationality (a.k.a. "noise") is introduced in players' behavior. In this context, the solution concept of interest becomes the logit equilibrium, as opposed to Nash equilibria. Logit equilibria are distributions over strategy profiles that possess several nice properties, including existence and uniqueness. However, there are games in which their computation may take time exponential in the number of players. We therefore look at an approximate version of logit equilibria, called metastable distributions, introduced by Auletta et al. [SODA 2012]. These are distributions that remain stable (i.e., players do not go too far from it) for a super-polynomial number of steps (rather than forever, as for logit equilibria). The hope is that…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
