Schmidt Games and Conditions on Resonant Sets
Steffen Weil

TL;DR
This paper introduces a new generalized Schmidt game modification that provides a unified framework for establishing winning strategies across various metric spaces and applications, including Diophantine approximation and geometric group theory.
Contribution
It proposes a novel axiomatic approach to conditions on resonant sets, enabling the existence of winning strategies in a broad class of settings.
Findings
Established conditions for winning strategies in Euclidean and p-adic spaces.
Verified the framework for geodesic rays in CAT(-1) spaces.
Unified approach simplifies analysis of badly approximable sets.
Abstract
Winning sets of Schmidt's game enjoy a remarkable rigidity. Therefore, this game (and modifications of it) have been applied to many examples of complete metric spaces (X, d) to show that the set of "badly approximable points", with respect to a given collection of resonant sets in X, is a winning set. For these examples, strategies were deduced that are, in most cases, strongly adapted to the specific dynamics and properties of the underlying setting. We introduce a new modification of Schmidt's game which is a combination and generalization of the ones of [18] and [20]. This modification allows us to axiomatize conditions on the collection of resonant sets under which there always exists a winning strategy. Moreover, we discuss properties of winning sets of this modification and verify our conditions for several examples - among them, the set of badly approximable vectors in the…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsMathematical Dynamics and Fractals · Advanced Topology and Set Theory
