Self-paced brain-computer interface control of ambulation in a virtual reality environment
Po T. Wang, Christine E. King, Luis A. Chui, An H. Do, Zoran Nenadic

TL;DR
This study demonstrates a novel EEG-based brain-computer interface that enables intuitive, self-paced control of virtual ambulation with minimal training, showing promise for future prosthetic applications for individuals with spinal cord injury.
Contribution
Developed and tested a data-driven, EEG-based BCI system for self-paced virtual ambulation control, demonstrating high accuracy and minimal training requirements.
Findings
Average offline decoding accuracy was 77.2%.
Subjects successfully controlled avatar ambulation with significant performance.
System achieved high success in goal-oriented tasks across sessions.
Abstract
Objective: Spinal cord injury (SCI) often leaves affected individuals unable to ambulate. Electroencephalogramme (EEG) based brain-computer interface (BCI) controlled lower extremity prostheses may restore intuitive and able-body-like ambulation after SCI. To test its feasibility, the authors developed and tested a novel EEG-based, data-driven BCI system for intuitive and self-paced control of the ambulation of an avatar within a virtual reality environment (VRE). Approach: Eight able-bodied subjects and one with SCI underwent the following 10-min training session: subjects alternated between idling and walking kinaesthetic motor imageries (KMI) while their EEG were recorded and analysed to generate subject-specific decoding models. Subjects then performed a goal-oriented online task, repeated over 5 sessions, in which they utilised the KMI to control the linear ambulation of an…
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Taxonomy
TopicsEEG and Brain-Computer Interfaces · Cognitive Functions and Memory · Muscle activation and electromyography studies
