Avoider-Enforcer games played on edge disjoint hypergraphs
Asaf Ferber, Michael Krivelevich, Alon Naor

TL;DR
This paper studies Avoider-Enforcer games on edge disjoint hypergraphs, offering new winning conditions for both players and applying these results to various related game scenarios.
Contribution
It introduces a framework for analyzing Avoider-Enforcer games on hypergraphs, extending classic game results to new settings and providing sufficient conditions for player wins.
Findings
Provided a sufficient condition for Avoider to win.
Provided a sufficient condition for Enforcer to win.
Applied results to multiple Avoider-Enforcer game variants.
Abstract
We analyze Avoider-Enforcer games played on edge disjoint hypergraphs, providing an analog of the classic and well known game , due to Chv\'{a}tal and Erd\H{o}s. We consider both strict and monotone versions of Avoider-Enforcer games, and for each version we give a sufficient condition to win for each player. We also present applications of our results to several general Avoider-Enforcer games.
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Taxonomy
TopicsGame Theory and Applications · Artificial Intelligence in Games · Advanced Graph Theory Research
