Aspiration-induced reconnection in spatial public goods game
Hai-Feng Zhang, Run-Ran Liu, Zhen Wang, Han-Xin Yang, Bing-Hong Wang

TL;DR
This paper introduces an aspiration-based reconnection mechanism into the spatial public goods game, showing that an intermediate aspiration level optimally promotes cooperation through negative feedback and degree heterogeneity.
Contribution
It presents a novel aspiration-induced reconnection mechanism and demonstrates its effectiveness in enhancing cooperation in spatial public goods games.
Findings
Intermediate aspiration levels maximize cooperation.
Moderate reconnection induces positive feedback for cooperation.
Heterogeneous degree distribution benefits cooperative evolution.
Abstract
In this Letter, we introduce an aspiration-induced reconnection mechanism into the spatial public goods game. A player will reconnect to a randomly chosen player if its payoff acquired from the group centered on the neighbor does not exceed the aspiration level. We find that an intermediate aspiration level can best promote cooperation. This optimal phenomenon can be explained by a negative feedback effect, namely, a moderate level of reconnection induced by the intermediate aspiration level induces can change the downfall of cooperators, and then facilitate the fast spreading of cooperation. While insufficient reconnection and excessive reconnection induced by low and high aspiration levels respectively are not conductive to such an effect. Moreover, we find that the intermediate aspiration level can lead to the heterogeneous distribution of degree, which will be beneficial to the…
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