Erasure Coding for Real-Time Streaming
Derek Leong, Tracey Ho

TL;DR
This paper introduces an erasure coding scheme optimized for real-time streaming that maximizes message size while ensuring timely decoding under specific erasure patterns, including bursts and limited erasures.
Contribution
It presents an explicit intrasession code construction that is asymptotically optimal for certain erasure models with limited erasures and bursts.
Findings
Achieves maximum message size under given delay constraints.
Optimal performance in erasure models with limited erasures and bursts.
Provides explicit code construction for real-time streaming scenarios.
Abstract
We consider a real-time streaming system where messages are created sequentially at the source, and are encoded for transmission to the receiver over a packet erasure link. Each message must subsequently be decoded at the receiver within a given delay from its creation time. The goal is to construct an erasure correction code that achieves the maximum message size when all messages must be decoded by their respective deadlines under a specified set of erasure patterns (erasure model). We present an explicit intrasession code construction that is asymptotically optimal under erasure models containing a limited number of erasures per coding window, per sliding window, and containing erasure bursts of a limited length.
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