Game Characterizations of Timed Relations for Timed Automata Processes
Shibashis Guha, Shankara Narayanan Krishna

TL;DR
This paper develops game semantics for timed equivalences and preorders in timed automata, establishing a hierarchy of timed games similar to Stirling's bisimulation games, to analyze process relations.
Contribution
It introduces a hierarchy of timed game semantics for timed automata processes, providing a new framework to compare timed relations through game strategies.
Findings
Hierarchy of timed games for process relations
Relation strength inferred from defender's winning strategies
Insight into unconsidered timed relations
Abstract
In this work, we design the game semantics for timed equivalences and preorders of timed processes. The timed games corresponding to the various timed relations form a hierarchy. These games are similar to Stirling's bisimulation games. If it is the case that the existence of a winning strategy for the defender in a game implies that there exists a winning strategy for the defender in another game , then the relation that corresponds to is stronger than the relation corresponding to . The game hierarchy also throws light into several timed relations that are not considered in this paper.
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Taxonomy
TopicsFormal Methods in Verification · Logic, programming, and type systems · Logic, Reasoning, and Knowledge
