Obligation Blackwell Games and p-Automata
Krishnendu Chatterjee, Nir Piterman

TL;DR
This paper introduces obligation Blackwell games, a new class of two-player stochastic games with obligations, enabling the analysis of p-automata on Markov chains through a generalized and simplified framework.
Contribution
It generalizes two-player games with obligations, providing a new way to analyze p-automata and Markov chains, and offers an exponential time algorithm for finite cases.
Findings
Games are determined with obligations.
Existence of a simpler value characterization.
Algorithm for analyzing finite stochastic parity games with obligations.
Abstract
We recently introduced p-automata, automata that read discrete-time Markov chains. We used turn-based stochastic parity games to define acceptance of Markov chains by a subclass of p-automata. Definition of acceptance required a cumbersome and complicated reduction to a series of turn-based stochastic parity games. The reduction could not support acceptance by general p-automata, which was left undefined as there was no notion of games that supported it. Here we generalize two-player games by adding a structural acceptance condition called obligations. Obligations are orthogonal to the linear winning conditions that define winning. Obligations are a declaration that player 0 can achieve a certain value from a configuration. If the obligation is met, the value of that configuration for player 0 is 1. One cannot define value in obligation games by the standard mechanism of considering…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
