Knowledge Combination in Graphical Multiagent Model
Quang Duong, Michael P. Wellman, Satinder Singh

TL;DR
This paper introduces graphical multiagent models (GMMs) that integrate game-theoretic and heuristic knowledge sources to better predict agent behavior, demonstrating improved accuracy over individual sources through empirical evaluation.
Contribution
It proposes methods for combining diverse knowledge sources into GMMs and empirically evaluates their predictive performance, highlighting the effectiveness of data mixing.
Findings
Combined models outperform single-source models in prediction accuracy.
Mixing data yields better results than opinion pool and direct update methods.
GMMs can incorporate probabilistic deviations and heuristic actions effectively.
Abstract
A graphical multiagent model (GMM) represents a joint distribution over the behavior of a set of agents. One source of knowledge about agents' behavior may come from gametheoretic analysis, as captured by several graphical game representations developed in recent years. GMMs generalize this approach to express arbitrary distributions, based on game descriptions or other sources of knowledge bearing on beliefs about agent behavior. To illustrate the flexibility of GMMs, we exhibit game-derived models that allow probabilistic deviation from equilibrium, as well as models based on heuristic action choice. We investigate three different methods of integrating these models into a single model representing the combined knowledge sources. To evaluate the predictive performance of the combined model, we treat as actual outcome the behavior produced by a reinforcement learning process. We find…
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Taxonomy
TopicsExperimental Behavioral Economics Studies · Game Theory and Applications · Evolutionary Game Theory and Cooperation
