Digital Holography at Shot Noise Level
Fr\'ed\'eric Verpillat (LKB - Lhomond), Fadwa Joud (LKB - Lhomond),, Michael Atlan, Michel Gross (L2C)

TL;DR
This paper demonstrates that digital holography can achieve the shot noise limit in real-time by combining off-axis and phase-shifting techniques, with validation through experiments and noise modeling.
Contribution
It introduces a setup that reaches the shot noise limit in digital holography and validates noise modeling at low illumination levels.
Findings
Achieves shot noise limit at 1 photo-electron per pixel
Monte Carlo noise synthesis accurately models weak illumination holograms
Experimental validation confirms theoretical predictions
Abstract
By a proper arrangement of a digital holography setup, that combines off-axis geometry with phase-shifting recording conditions, it is possible to reach the theoretical shot noise limit, in real-time experiments.We studied this limit, and we show that it corresponds to 1 photo-electron per pixel within the whole frame sequence that is used to reconstruct the holographic image. We also show that Monte Carlo noise synthesis onto holograms measured at high illumination levels enables accurate representation of the experimental holograms measured at very weak illumination levels. An experimental validation of these results is done.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
