Computation Environments, An Interactive Semantics for Turing Machines (which P is not equal to NP considering it)
Rasoul Ramezanian

TL;DR
This paper introduces an interactive model called computation environment to analyze computation and complexity, showing that P=NP conflicts with free will in certain environments and exploring the limits of computability within these models.
Contribution
It defines physically plausible computation environments, constructs two such environments, and proves that P=NP in a persistently evolutionary environment conflicts with free will.
Findings
P=NP conflict with free will in evolutionary environments
Constructed two physically plausible computation environments
Proved that ignoring one axiom prevents deriving P=NP
Abstract
To scrutinize notions of computation and time complexity, we introduce and formally define an interactive model for computation that we call it the \emph{computation environment}. A computation environment consists of two main parts: i) a universal processor and ii) a computist who uses the computability power of the universal processor to perform effective procedures. The notion of computation finds it meaning, for the computist, through his \underline{interaction} with the universal processor. We are interested in those computation environments which can be considered as alternative for the real computation environment that the human being is its computist. These computation environments must have two properties: 1- being physically plausible, and 2- being enough powerful. Based on Copeland' criteria for effective procedures, we define what a \emph{physically plausible}…
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Taxonomy
TopicsComputability, Logic, AI Algorithms · Logic, Reasoning, and Knowledge · Advanced Algebra and Logic
