Dynamic Template Tracking and Recognition
Rizwan Chaudhry, Gregory Hager, Rene Vidal

TL;DR
This paper introduces a novel approach for tracking non-rigid objects and dynamic textures using learned linear dynamical systems as templates, enabling improved tracking and recognition of textures and human actions in videos.
Contribution
It proposes a generative, dynamics-based tracking framework that extends static template methods to dynamic textures and actions, with trained models for specific classes.
Findings
Performs comparably or better than state-of-the-art on dynamic textures.
Improves human action tracking with action-specific optical flow trackers.
Enables simultaneous tracking and recognition of textures and actions.
Abstract
In this paper we address the problem of tracking non-rigid objects whose local appearance and motion changes as a function of time. This class of objects includes dynamic textures such as steam, fire, smoke, water, etc., as well as articulated objects such as humans performing various actions. We model the temporal evolution of the object's appearance/motion using a Linear Dynamical System (LDS). We learn such models from sample videos and use them as dynamic templates for tracking objects in novel videos. We pose the problem of tracking a dynamic non-rigid object in the current frame as a maximum a-posteriori estimate of the location of the object and the latent state of the dynamical system, given the current image features and the best estimate of the state in the previous frame. The advantage of our approach is that we can specify a-priori the type of texture to be tracked in the…
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Taxonomy
TopicsHuman Pose and Action Recognition · Video Surveillance and Tracking Methods · Advanced Vision and Imaging
