The mechanics of stochastic slowdown in evolutionary games
Philipp M. Altrock, Arne Traulsen, Tobias Galla

TL;DR
This paper investigates the stochastic slowdown phenomenon in evolutionary games, revealing how fixation times can be unexpectedly prolonged or shortened depending on selection strength, with detailed analysis of microscopic dynamics and implications for cooperation and defection strategies.
Contribution
It provides a detailed microscopic analysis of stochastic slowdown in evolutionary games, including fixation time behavior and classification of two-player games based on non-monotonic fixation times.
Findings
Slowdown occurs in the prisoner's dilemma and coexistence games.
Fixation times can have multiple extrema as a function of selection strength.
Transient states significantly influence the slowdown effect.
Abstract
We study the stochastic dynamics of evolutionary games, and focus on the so-called `stochastic slowdown' effect, previously observed in (Altrock et. al, 2010) for simple evolutionary dynamics. Slowdown here refers to the fact that a beneficial mutation may take longer to fixate than a neutral one. More precisely, the fixation time conditioned on the mutant taking over can show a maximum at intermediate selection strength. We show that this phenomenon is present in the prisoner's dilemma, and also discuss counterintuitive slowdown and speedup in coexistence games. In order to establish the microscopic origins of these phenomena, we calculate the average sojourn times. This allows us to identify the transient states which contribute most to the slowdown effect, and enables us to provide an understanding of slowdown in the takeover of a small group of cooperators by defectors: Defection…
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