Dodecahedral bowling
Amelia Carolina Sparavigna

TL;DR
This paper explores a novel use of ancient Roman Dodecahedra as a basis for a bowling game, considering their physical features and potential collision dynamics.
Contribution
It proposes a new game concept utilizing Roman Dodecahedra, highlighting their physical characteristics and potential for collision-based gameplay.
Findings
Dodecahedra have holes and knobs affecting collision behavior
Different hole sizes create biased rigid bodies
Potential for a unique historical-themed bowling game
Abstract
In this paper I propose a possible use of Roman Dodecahedra, which are bronze artifacts of gallo-roman origin dating from the 2nd or 3rd centuries AD, for playing a bowling game. The presence of holes and knobs can be quite important during collisions. Moreover, in several of these objects, the holes have different sizes providing a biased rigid body.
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Taxonomy
TopicsAncient Egypt and Archaeology · Historical Astronomy and Related Studies · Historical, Religious, and Philosophical Studies
