Smooth Inequalities and Equilibrium Inefficiency in Scheduling Games
Johanne Cohen, Christoph D\"urr, Nguyen Kim Thang

TL;DR
This paper analyzes coordination mechanisms in scheduling games on unrelated machines, introducing a unified framework using smooth inequalities to evaluate the efficiency of various policies in terms of social costs and equilibria.
Contribution
It develops a unified analytical framework for scheduling policies, providing tight bounds on the price of anarchy for different policies and social cost measures.
Findings
The price of anarchy for SPT policy is O(k).
EQUI policy has a price of anarchy of O(2^k).
The Balance policy guarantees a price of anarchy of O(log m).
Abstract
We study coordination mechanisms for Scheduling Games (with unrelated machines). In these games, each job represents a player, who needs to choose a machine for its execution, and intends to complete earliest possible. Our goal is to design scheduling policies that always admit a pure Nash equilibrium and guarantee a small price of anarchy for the l_k-norm social cost --- the objective balances overall quality of service and fairness. We consider policies with different amount of knowledge about jobs: non-clairvoyant, strongly-local and local. The analysis relies on the smooth argument together with adequate inequalities, called smooth inequalities. With this unified framework, we are able to prove the following results. First, we study the inefficiency in l_k-norm social costs of a strongly-local policy SPT and a non-clairvoyant policy EQUI. We show that the price of anarchy of…
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Taxonomy
TopicsGame Theory and Applications · Advanced Bandit Algorithms Research · Auction Theory and Applications
