Exact Algorithms for Solving Stochastic Games
Kristoffer Arnsfelt Hansen, Michal Koucky, Niels Lauritzen, Peter Bro, Miltersen, Elias Tsigaridas

TL;DR
This paper presents algorithms capable of exactly solving classical two-player zero-sum stochastic games, including discounted, recursive, and undiscounted models, which are fundamental in game theory.
Contribution
The paper introduces novel algorithms specifically designed for the exact solution of various classical stochastic game models, advancing computational methods in game theory.
Findings
Algorithms successfully solve classical stochastic games
Exact solutions are obtained for discounted, recursive, and undiscounted models
The methods improve computational efficiency over previous approaches
Abstract
Shapley's discounted stochastic games, Everett's recursive games and Gillette's undiscounted stochastic games are classical models of game theory describing two-player zero-sum games of potentially infinite duration. We describe algorithms for exactly solving these games.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
