Harmonic in-painting of CMB sky by constrained Gaussian realization
Jaiseung Kim, Pavel Naselsky, Nazzareno Mandolesi

TL;DR
This paper introduces a harmonic in-painting method for CMB sky maps using constrained Gaussian realization, enabling statistically consistent reconstruction of masked regions to improve analyses like non-Gaussianity studies.
Contribution
It develops a new harmonic space Monte Carlo simulation approach for constrained Gaussian fields applied to CMB in-painting, validated on simulated and real WMAP data.
Findings
Masked regions are effectively in-painted with correct statistical properties.
The method reveals higher-than-expected quadrupole-octupole alignment in foreground-reduced maps.
Alignment is strongest in the V band, suggesting residual foregrounds are unlikely the cause.
Abstract
The presence of astrophysical emissions between the last scattering surface and our vantage point requires us to apply a foreground mask on CMB sky map, leading to large cut around the Galactic equator and numerous holes. Since many CMB analyses, including non-Gaussianity study may be performed on a whole sky map in a more straightforward and reliable manner, it is of utmost importance to develop an efficient method to in-paint the CMB sky map, while still preserving statistical properties. In this letter, we consider Monte-Carlo simulation of constrained Gaussian field and derive it for CMB anisotropy in harmonic space, where a feasible implementation is possible with good approximation. We applied our method to the simulated data, which confirms the masked area is in-painted in a way compliant with the expected statistical properties. Subsequently, we applied our method to the WMAP…
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