Gaussian Processes for Sample Efficient Reinforcement Learning with RMAX-like Exploration
Tobias Jung, Peter Stone

TL;DR
This paper introduces a model-based reinforcement learning approach using Gaussian processes for efficient exploration and learning in continuous deterministic environments, achieving low sample complexity and rapid generalization.
Contribution
It separates model learning from planning, applying Gaussian processes for automatic complexity adjustment and uncertainty estimation to enhance sample efficiency in RL.
Findings
Effective in four benchmark domains
Automatically adjusts to problem complexity
Achieves low sample complexity
Abstract
We present an implementation of model-based online reinforcement learning (RL) for continuous domains with deterministic transitions that is specifically designed to achieve low sample complexity. To achieve low sample complexity, since the environment is unknown, an agent must intelligently balance exploration and exploitation, and must be able to rapidly generalize from observations. While in the past a number of related sample efficient RL algorithms have been proposed, to allow theoretical analysis, mainly model-learners with weak generalization capabilities were considered. Here, we separate function approximation in the model learner (which does require samples) from the interpolation in the planner (which does not require samples). For model-learning we apply Gaussian processes regression (GP) which is able to automatically adjust itself to the complexity of the problem (via…
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Taxonomy
TopicsGaussian Processes and Bayesian Inference · Advanced Multi-Objective Optimization Algorithms · Reinforcement Learning in Robotics
