Universal Meshes: A new paradigm for computing with nonconforming triangulations
Ramsharan Rangarajan, Adrian J. Lew

TL;DR
This paper introduces universal meshes, a novel approach for discretizing complex domains with nonconforming triangulations, enabling high-order accurate finite element calculations on evolving geometries using a fixed background mesh.
Contribution
The paper presents a new method for constructing universal meshes that can discretize a family of domains with a fixed background mesh, especially useful for free and moving boundary problems.
Findings
The proposed method achieves high-order accuracy in numerical solutions.
Universal meshes simplify computations for evolving domains over multiple time steps.
Numerical examples demonstrate the effectiveness of the approach.
Abstract
We describe a method for discretizing planar C2-regular domains immersed in non-conforming triangulations. The method consists in constructing mappings from triangles in a background mesh to curvilinear ones that conform exactly to the immersed domain. Constructing such a map relies on a novel way of parameterizing the immersed boundary over a collection of nearby edges with its closest point projection. By interpolating the mappings to curvilinear triangles at select points, we recover isoparametric mappings for the immersed domain defined over the background mesh. Indeed, interpolating the constructed mappings just at the vertices of the background mesh yields a fast meshing algorithm that involves only perturbing a few vertices near the boundary. For the discretization of a curved domain to be robust, we have to impose restrictions on the background mesh. Conversely, these…
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Taxonomy
TopicsLattice Boltzmann Simulation Studies · Advanced Numerical Methods in Computational Mathematics · Computer Graphics and Visualization Techniques
