Solitaire Mancala Games and the Chinese Remainder Theorem
Brant Jones, Laura Taalman, and Anthony Tongen

TL;DR
This paper analyzes the solitaire mancala game Tchoukaillon, establishing a connection with the Chinese Remainder Theorem, and introduces algorithms for reconstructing winning boards and a graph-theoretic generalization.
Contribution
It provides a new mathematical framework linking Tchoukaillon to the Chinese Remainder Theorem and offers algorithms for board reconstruction and a novel graph-theoretic extension.
Findings
Characterization of all winning Tchoukaillon boards of a given length
An analogue of the Chinese Remainder Theorem for Tchoukaillon boards
An algorithm to reconstruct boards from partial information
Abstract
Mancala is a generic name for a family of sowing games that are popular all over the world. There are many two-player mancala games in which a player may move again if their move ends in their own store. In this work, we study a simple solitaire mancala game called Tchoukaillon that facilitates the analysis of "sweep" moves, in which all of the stones on a portion of the board can be collected into the store. We include a self-contained account of prior research on Tchoukaillon, as well as a new description of all winning Tchoukaillon boards with a given length. We also prove an analogue of the Chinese Remainder Theorem for Tchoukaillon boards, and give an algorithm to reconstruct a complete winning Tchoukaillon board from partial information. Finally, we propose a graph-theoretic generalization of Tchoukaillon for further study.
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Taxonomy
TopicsArtificial Intelligence in Games · Algorithms and Data Compression · Data Management and Algorithms
