Spherical 3D Isotropic Wavelets
F. Lanusse, A. Rassat, J.-L. Starck

TL;DR
This paper introduces a novel spherical 3D isotropic wavelet transform based on the SFB decomposition, enabling effective analysis and denoising of large-scale 3D cosmological data with a publicly available implementation.
Contribution
It presents a new formalism for spherical 3D isotropic wavelets, including a fast DSFBT algorithm and a public code, tailored for cosmological survey data analysis.
Findings
Successful noise removal in cosmological simulations
Efficient 3D wavelet transform implementation
Potential for analyzing future large-scale surveys
Abstract
Future cosmological surveys will provide 3D large scale structure maps with large sky coverage, for which a 3D Spherical Fourier-Bessel (SFB) analysis in spherical coordinates is natural. Wavelets are particularly well-suited to the analysis and denoising of cosmological data, but a spherical 3D isotropic wavelet transform does not currently exist to analyse spherical 3D data. The aim of this paper is to present a new formalism for a spherical 3D isotropic wavelet, i.e. one based on the SFB decomposition of a 3D field and accompany the formalism with a public code to perform wavelet transforms. We describe a new 3D isotropic spherical wavelet decomposition based on the undecimated wavelet transform (UWT) described in Starck et al. 2006. We also present a new fast Discrete Spherical Fourier-Bessel Transform (DSFBT) based on both a discrete Bessel Transform and the HEALPIX angular…
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