3DEX: a code for fast spherical Fourier-Bessel decomposition of 3D surveys
B. Leistedt, A. Rassat, A. Refregier, and J.-L. Starck

TL;DR
3DEX is a publicly available, efficient code that significantly accelerates spherical Fourier-Bessel decomposition for large 3D surveys, facilitating high-precision cosmological analysis and other spherical coordinate data applications.
Contribution
The paper introduces 3DEX, a novel fast spherical Fourier-Bessel decomposition code utilizing HEALPix, improving computation speed and handling masked data for large-scale 3D surveys.
Findings
Computation time reduced by a factor of 4-12 for large datasets.
Maintains high precision comparable to original methods.
Suitable for other disciplines with 3D spherical data.
Abstract
High-precision cosmology requires the analysis of large-scale surveys in 3D spherical coordinates, i.e. spherical Fourier-Bessel decomposition. Current methods are insufficient for future data-sets from wide-field cosmology surveys. The aim of this paper is to present a public code for fast spherical Fourier-Bessel decomposition that can be applied to cosmological data or 3D data in spherical coordinates in other scientific fields. We present an equivalent formulation of the spherical Fourier-Bessel decomposition that separates radial and tangential calculations. We propose the use of the existing pixelisation scheme HEALPix for a rapid calculation of the tangential modes. 3DEX (3D EXpansions) is a public code for fast spherical Fourier-Bessel decomposition of 3D all-sky surveys that takes advantage of HEALPix for the calculation of tangential modes. We perform tests on very large…
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