IT Security Issues Within the Video Game Industry
Stephen Mohr, Syed Shawon Rahman

TL;DR
This paper examines common IT security issues in the video game industry, performs a security assessment on a leading company, and generalizes findings to help mitigate risks across the sector.
Contribution
It provides a case study security assessment of a major video game company and offers generalized security insights applicable to the industry.
Findings
Identified common security vulnerabilities in the industry
Developed a framework for security assessment and mitigation
Generalized security practices for various companies
Abstract
IT security issues are an important aspect for each and every organization within the video game industry. Within the video game industry alone, you might not normally think of security risks being an issue. But as we can and have seen in recent news, no company is immune to security risks no matter how big or how small. While each of these organizations will never be exactly the same as the next, there are common security issues that can and do affect each and every video game company. In order to properly address those security issues, one of the current leading video game companies was selected in order to perform an initial security assessment. This security assessment provided a starting point upon which specific goals and procedures were determined to help mitigate those risks. The information contained within was initially completed on the case study but has been generalized to…
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