A Modest Proposal for MFG with Density Constraints
Filippo Santambrogio (LM-Orsay)

TL;DR
This paper explores a new approach to modeling congestion in Mean Field Games by replacing the traditional $L^p$ penalization with an $L^ abla$ constraint, introducing a PDE system with a pressure field.
Contribution
It proposes a novel PDE framework incorporating density constraints in Mean Field Games, inspired by recent crowd motion models, and discusses an example and open problems.
Findings
Proposed a PDE system with a pressure field for density constraints.
Analyzed an example illustrating the model's application.
Identified open problems for future research.
Abstract
We consider a typical problem in Mean Field Games: the congestion case, where in the cost that agents optimize there is a penalization for passing through zones with high density of agents, in a deterministic framework. This equilibrium problem is known to be equivalent to the optimization of a global functional including an norm of the density. The question arises as to produce a similar model replacing the penalization with an constraint, but the simplest approaches do not give meaningful definitions. Taking into account recent works about crowd motion, where the density constraint was treated in terms of projections of the velocity field onto the set of admissible velocity (with a constraint on the divergence) and a pressure field was introduced, we propose a definition and write a system of PDEs including the usual Hamilton-Jacobi equation coupled…
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Taxonomy
TopicsDistributed Control Multi-Agent Systems · Evacuation and Crowd Dynamics · Game Theory and Applications
