The Virtual Reality Conjecture
Brian Whitworth

TL;DR
This paper proposes the virtual reality conjecture, suggesting that the physical universe is a digital simulation generated by non-physical quantum processing, offering a new perspective on modern physics anomalies.
Contribution
It introduces a novel model where quantum entities are viewed as programs and physical interactions as processing overloads, aligning physics with digital processing concepts.
Findings
Predicts high-frequency light collisions can create permanent matter.
Reinterprets physical laws as processing conservation.
Challenges traditional notions of space, time, and objective reality.
Abstract
We take our world to be an objective reality, but is it? The assumption that the physical world exists in and of itself has struggled to assimilate the findings of modern physics for some time now. For example, an objective space and time would just "be", but in relativity, space contracts and time dilates. Likewise objective "things" should just inherently exist, but the entities of quantum theory are probability of existence smears, that spread, tunnel, superpose and entangle in physically impossible ways. Cosmology even tells us that our entire physical universe just "popped up", from nowhere, about 14 billion years ago. This is not how an objectively real world should behave! Yet traditional alternatives don't work much better. That the world is just an illusion of the mind doesn't explain its consistent realism and Descartes dualism, that another reality beyond the physical exists,…
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Taxonomy
TopicsQuantum Mechanics and Applications · Space Science and Extraterrestrial Life · Computability, Logic, AI Algorithms
