The Non-Bayesian Restless Multi-Armed Bandit: A Case of Near-Logarithmic Strict Regret
Wenhan Dai, Yi Gai, Bhaskar Krishnamachari, Qing Zhao

TL;DR
This paper introduces a novel approach for non-Bayesian restless multi-armed bandit problems with unknown parameters, achieving near-logarithmic regret and matching the performance of an optimal model-aware policy in certain structured settings.
Contribution
It proposes a meta-policy framework that learns the optimal policy by treating candidate policies as arms in a multi-armed bandit, and demonstrates near-logarithmic regret in non-Bayesian RMABs.
Findings
Achieves near-logarithmic regret in non-Bayesian RMABs.
Develops a novel sensing policy for spectrum access with unknown channels.
Introduces a generalized Chernoff-Hoeffding bound for analysis.
Abstract
In the classic Bayesian restless multi-armed bandit (RMAB) problem, there are arms, with rewards on all arms evolving at each time as Markov chains with known parameters. A player seeks to activate arms at each time in order to maximize the expected total reward obtained over multiple plays. RMAB is a challenging problem that is known to be PSPACE-hard in general. We consider in this work the even harder non-Bayesian RMAB, in which the parameters of the Markov chain are assumed to be unknown \emph{a priori}. We develop an original approach to this problem that is applicable when the corresponding Bayesian problem has the structure that, depending on the known parameter values, the optimal solution is one of a prescribed finite set of policies. In such settings, we propose to learn the optimal policy for the non-Bayesian RMAB by employing a suitable meta-policy which…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Bandit Algorithms Research · Reinforcement Learning in Robotics · Age of Information Optimization
