Celerity: A Low-Delay Multi-Party Conferencing Solution
X. Chen, M. Chen, B. Li, Y. Zhao, Y. Wu, and J. Li

TL;DR
Celerity is a P2P multi-party conferencing system designed to minimize end-to-end delays and adapt to network conditions, achieving high-quality video delivery across arbitrary topologies.
Contribution
The paper introduces Celerity, a novel low-delay P2P conferencing solution with a distributed adaptive rate control protocol for arbitrary network topologies.
Findings
Superior performance over existing solutions in experiments
Effective low-latency video delivery in diverse network conditions
Adaptive rate control converges quickly to optimal link rates
Abstract
In this paper, we attempt to revisit the problem of multi-party conferencing from a practical perspective, and to rethink the design space involved in this problem. We believe that an emphasis on low end-to-end delays between any two parties in the conference is a must, and the source sending rate in a session should adapt to bandwidth availability and congestion. We present Celerity, a multi-party conferencing solution specifically designed to achieve our objectives. It is entirely Peer-to-Peer (P2P), and as such eliminating the cost of maintaining centrally administered servers. It is designed to deliver video with low end-to-end delays, at quality levels commensurate with available network resources over arbitrary network topologies where bottlenecks can be anywhere in the network. This is in contrast to commonly assumed P2P scenarios where bandwidth bottlenecks reside only at the…
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Taxonomy
TopicsDistributed systems and fault tolerance · Cooperative Communication and Network Coding · Caching and Content Delivery
